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MasterGamersAddons - Ideas/Suggestions
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Topic: MasterGamersAddons - Ideas/Suggestions (Read 1251 times)
Marky
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MasterGamersAddons - Ideas/Suggestions
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February 17, 2010, 05:54:48 PM »
So, im working on this "addons" pack for the INV server, so far there are 2 ideas that im working on..
One is increasing the buyable levels of the ability "Resupply".
The other one is making a new ability that will give you special weapons to use.
Notes about this ability:
- Buyable by ANY class (to make it fair) but contains RPG Level limits. (be level XXX to buy level XXX of this ability etc..)
- Works the same way as Loaded Weapons, you spawn with the guns.
- Weapons included so far: - EHRedeemer (aka the "ZOMGWTF NUKE")
- Balanced Zen Benelli Shotgun
- Rainbow ShockRifle
- EONS Ripper Gun
- Holy Hand Grenade
- PortalGun
Full ability ideas are accepted too (ie what should it be called, how many levels it should have, how much points each level costs, RPG Level limitations etc..)
Also accepting single weapon ideas (NO Wep Packs!! Need to keep the DL stuff at a minimum amount!)
Marky
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Teixas
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Soon...
Re: MasterGamersAddons - Ideas/Suggestions
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Reply #1 on:
February 17, 2010, 06:06:37 PM »
wt the holy hand grenade?
y not placing each type of new super weps to each class?(just sayin:D)
for example i think the portal gun would be useful for the engi
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A nifty thing is coming soon
Orbit
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Say WHAAAAAAAAAT?!
Re: MasterGamersAddons - Ideas/Suggestions
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Reply #2 on:
February 17, 2010, 06:10:26 PM »
I like these weaps, lets make it!
And I havent got any ideas
«
Last Edit: February 17, 2010, 06:21:06 PM by Orbit
»
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ohye
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Re: MasterGamersAddons - Ideas/Suggestions
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Reply #3 on:
February 17, 2010, 07:07:44 PM »
Holy hand grenade is cool, u can find it on commandandmario on assault racing server, but make it as same cost as redeemer (100 ammo bonus gives one grenade)
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armagedon
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Re: MasterGamersAddons - Ideas/Suggestions
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Reply #4 on:
February 17, 2010, 10:45:36 PM »
Quote from: ohye on February 17, 2010, 07:07:44 PM
Holy hand grenade is cool, u can find it on commandandmario on assault racing server, but make it as same cost as redeemer (100 ammo bonus gives one grenade)
i dont wana be a party pooper but if we give more super weapons with + charges at 100 ammo that is only gona make more spam of super weapons and there is plenty of people going around with + 50 demers
Even with the lvl limit... matrix has what 200 demers give him 200 more super weapons and its hardly playing its just bang after bang lool, its just a point... every weapon master would get overpowered with even more super weapons they already have 2
if its for other classes sure i think its a great idea
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ohye
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Re: MasterGamersAddons - Ideas/Suggestions
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Reply #5 on:
February 17, 2010, 10:53:41 PM »
Also I tihnk enchanched redeemer is a bit too powerfull, when ppl are higher lvls it will be spamfest and it will crash the server.
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Marky
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Re: MasterGamersAddons - Ideas/Suggestions
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Reply #6 on:
February 17, 2010, 11:36:46 PM »
Quote from: ohye on February 17, 2010, 10:53:41 PM
Also I tihnk enchanched redeemer is a bit too powerfull, when ppl are higher lvls it will be spamfest and it will crash the server.
The new superweps have their own ammo classes most probably so this 100 ammo idea wont work.
Also the EHR? A Single damned redeemer finished off all monsters... this will be simply the "DIE BITCH!!" version
Marky
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armagedon
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Re: MasterGamersAddons - Ideas/Suggestions
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Reply #7 on:
February 18, 2010, 01:50:52 AM »
Quote from: Marky on February 17, 2010, 11:36:46 PM
Quote from: ohye on February 17, 2010, 10:53:41 PM
Also I tihnk enchanched redeemer is a bit too powerfull, when ppl are higher lvls it will be spamfest and it will crash the server.
The new superweps have their own ammo classes most probably so this 100 ammo idea wont work.
Also the EHR? A Single damned redeemer finished off all monsters... this will be simply the "DIE BITCH!!" version
Marky
well no if u count the boss
demer didnt finish all enemies the new one will probably 1 hit k.o the boss , i dont mind if its in if u can make a max ammo limit for them
,and if they have there own ammo wont the lucky weapons resupply the ammo of the super like vortex? that would be.... inf ammo lol
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Marky
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Re: MasterGamersAddons - Ideas/Suggestions
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Reply #8 on:
February 18, 2010, 03:04:33 PM »
Quote from: armagedon on February 18, 2010, 01:50:52 AM
Quote from: Marky on February 17, 2010, 11:36:46 PM
Quote from: ohye on February 17, 2010, 10:53:41 PM
Also I tihnk enchanched redeemer is a bit too powerfull, when ppl are higher lvls it will be spamfest and it will crash the server.
The new superweps have their own ammo classes most probably so this 100 ammo idea wont work.
Also the EHR? A Single damned redeemer finished off all monsters... this will be simply the "DIE BITCH!!" version
Marky
well no if u count the boss
demer didnt finish all enemies the new one will probably 1 hit k.o the boss , i dont mind if its in if u can make a max ammo limit for them
,and if they have there own ammo wont the lucky weapons resupply the ammo of the super like vortex? that would be.... inf ammo lol
The EHR is limited to 1 ammo, no matter what.
Also will be only available from like RPG lvl 500-750 (the top level of the ability).
The vortex ammo thingy should be fixed in the next version of Base... (will add custom vortex gun..)
Marky
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Greg
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Hi :D
Re: MasterGamersAddons - Ideas/Suggestions
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Reply #9 on:
February 18, 2010, 03:05:50 PM »
Quote from: Marky on February 18, 2010, 03:04:33 PM
Quote from: armagedon on February 18, 2010, 01:50:52 AM
Quote from: Marky on February 17, 2010, 11:36:46 PM
Quote from: ohye on February 17, 2010, 10:53:41 PM
Also I tihnk enchanched redeemer is a bit too powerfull, when ppl are higher lvls it will be spamfest and it will crash the server.
The new superweps have their own ammo classes most probably so this 100 ammo idea wont work.
Also the EHR? A Single damned redeemer finished off all monsters... this will be simply the "DIE BITCH!!" version
Marky
well no if u count the boss
demer didnt finish all enemies the new one will probably 1 hit k.o the boss , i dont mind if its in if u can make a max ammo limit for them
,and if they have there own ammo wont the lucky weapons resupply the ammo of the super like vortex? that would be.... inf ammo lol
The EHR is limited to 1 ammo, no matter what.
Also will be only available from like RPG lvl 500-750 (the top level of the ability).
The vortex ammo thingy should be fixed in the next version of Base... (will add custom vortex gun..)
Marky
Yay I just got to about level 500
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